Let's Start A Studio! (and other terrible ideas)
"The only thing we can do to prepare ourselves for failure is to build our skills: our flexibility, our attentiveness, how quickly we can react and make smart and good changes. We can’t stop failure, just how we act when faced with it. Not to mention, the only way to develop these skills, or practice is to actively fail!"Read more
Whether you’ve never made a Steam Page before, or even the IDEA of Steam pages is a pure mystery to you, here’s a tiny list of lessons I learned as we built this bad boy...Read more
Game Writing Blog # 2 - Advice from Kim Belair from Sweet Baby Inc
What went on for just over an hour, was an exciting amalgamation of questions from people in all different corners and stages of the games industry. Kim, and the Sweet Baby Inc team (who kept the chat lively and the questions organized) created a quick-paced but engaging event for all different levels or kinds of writers.Read more
Game Writing Blog #1 - I Want To Be In The Room Where It Happens
Here's my embarrassing secret: While my writing background sits in film scripts, short stories, and poetry, I have never in my life written a video game. Sure, I know how to build a world/setting/plot, but I wasn’t so sure how this could actually be applied.Read more
How Do I Make Art For Video Games?
"In triple A it feels like you won’t have a big impact. If you want to make visuals, grind for perfection, model, paint, there is lots of room for you in the industry. But, if you want to be a creator, make games for people, leave your touch and even start accepting that you don’t need perfection, that you can take short cuts and your shit can suck, then indie games are for you."Read more
How Do I Write Video Game Music?: An Interview with Neha Patel
If you haven't checked out Mini Maker: Good Enough's theme song yet, you can get ahold of it via signing up to our newsletter through the pop up attached to...Read more
New Site, Who Dis: Casa Rara Studio's New Game
With our new site comes a lot of exciting news; Casa Rara Studio is in the process of making a game to call our own. We call it "Mini Maker: Good Enough". Right now, we're working on what Ruben (our project lead) calls "Mini Maker 0.2". It's kooky, it's creative, it's surreal, it's Bob Ross on edibles, it's kind of our baby?