What is Mini Maker?

Pink background with a cartoon white face looking surprised. It says Mini Maker good enough beside it.

Mini Maker: Good Enough is a PC & console game for anyone who’s ever wanted to be creative but was too afraid of making something ugly. It’s a mini-figure building sandbox game about embracing happy accidents, expressing your weird side and showing the world what you are capable of! 

 The original concept came from Ruben Farrus in early 2019 when he was inspired by the popular YouTube video genre in which hobbyists paint 3D figurines from their favourite series. It aims to liberate its players (and team!) from perfectionism through constrained materials, temperamental tools, and removing the ability to undo. It has been described as “Grotesque Lego” and “Bob Ross in 3D.” 

Simple drawing of a figure and a palette. Beside it, is the 3D, updated version of the game with a bizarre hamburger monster and a tiny Mini figure sitting beside it.

Mini Maker (formerly known as MiniPaint) has come a long way since its prototype. It began as an awkward painting simulator, which was a fine starting point, but as it matured, it unveiled its true purpose when we decided to add fully-fledged miniature-assembling capabilities to the prototype. Builds were play-tested extensively throughout Fall 2019 and the final prototype was presented publicly for the first time at Montreal DemoNight 2020, an event that showcases the best work-in-progress games made in Montreal and Quebec. The audience present loved the demo: The dev community shared their love on social media, and streamers like SeriouslyClara, with over 27,000 followers on Twitch, said that the prototype "showed off the comedy that can spring from Mini Maker.


Encouraged by these reactions, we decided to bring the prototype to PAX East 2020 in Boston, to put it in the hands of as many players as possible. Over the course of 3 days, hundreds played the prototype and left the booth smiling. We gathered tons of feedback and impressions that have been priceless in informing our development plans. In October 2020 we are to resume working on the game for a pre-production phase of 4 months, as we wait for an answer on this application.

We will be developing the next group of features in our roadmap, creating a Mini Maker "0.2" that we can use to continue to grow our community and leverage in our on-going discussions with publishers. Mini Maker has just been selected to be part of presently online 2020 Tokyo Game Show’s Indie
Showcase event, one of the most prestigious game trade shows in the world, and the biggest one in Asia. All in all, it’s been a great start for our innovative game!